科图分类法:
|
TP391.41/22 版次: |
中图分类法:
|
TP391.41 版次: |
著者:
|
Han, JungHyun. |
题名:
|
Introduction to computer graphics with OpenGL ES / / , |
出版发行:
|
出版地: Boca Raton : 出版社: CRC Press, 出版日期: 2021. |
载体形态:
|
340 p. : ill. (col.) ; 24 cm. |
内容提要:
|
OpenGL ES is the standard graphics API used for mobile and embedded systems. Despite its widespread use, there is a lack of material that addresses the balance of both theory and practice in OpenGL ES. JungHyun Han' s Introduction to Computer Graphics with OpenGL ES achieves this perfect balance. Han' s depiction of theory and practice illustrates how 3D graphics fundamentals are implemented. Theoretical or mathematical details around real-time graphics are also presented in a way that allows readers to quickly move on to practical programming. Additionally, this book presents OpenGL ES and shader code on many topics. Industry professionals, as well as, students in Computer Graphics and Game Programming courses will find this book of importance. |
主题词:
|
Computer graphics. |
索书号:
|
TP391.41/22 |