科图分类法:
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G898.3/14 版次: |
中图分类法:
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G898.3 版次: |
著者:
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Johnson, Greg, |
题名:
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Developing creative content for games / / , |
出版发行:
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出版地: Boca Raton, FL : 出版社: Taylor & Francis, 出版日期: 2019. |
载体形态:
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xvii, 296 p. : ill. ; 26 cm. |
附注:
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"A CRC title, part of the Taylor & Francis imprint, a member of the Taylor & Francis Group, the academic division of T&F Informa plc"-- Title page. |
内容提要:
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"This book provides readers with a solid understanding of game development, design, narrative, charaterization, plot, back story and world creation elements that are crucial for game writers and designers as they create a detailed world setting, adventure, characters, narrative and plot suitable for possible publication. Game design and development issues such as writing for games, emergent complexity, risk reward systems, competitive and cooperative game play will be investigated, analyzed and critiqued. Examples will be used to highlight and explain the various concepts involved and how the game development process works"-- |
主题词:
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Electronic games Design. |
主题词:
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Computer games Design. |
主题词:
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Computer games Programming. |
主题词:
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Computer graphics. |
索书号:
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G898.3/14 |